Powerful Timeline!


Powerful Timeline

The Timeline organizes and controls objects with animation tracks over time. Director Tools, like in other DCC software, uses keyframes to change various properties over time.



Auto Key Feature

Focus on animation and let DirectorTool add keyframes automatically.

Animate anything

Animate objects, materials, lights, cameras or whatever Unreal Engine has to offer.

Multi-timeline support

Work with different scene versions within single level.

Real-time preview


The Timeline allows you to preview your animations in the Unreal Engine viewports in real time!

Animation support

The DirectorTools offers non-destructive way of editing multiple Animation Sequences.
Use Timeline to trim, cut or sync your Motion Capture or any other Skeletal Mesh animations.



Drag and drop


Edit Animation






Material Animation

Use Director Tools to animate any Unreal Engine material.


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MaterialAnimation

Sequence Editor

Build non-destructive, linear stories out of multiple camera inputs!




Quick Export

Make videos or image sequences directly out of
the Unreal Engine editor without any scripting.


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Export

Video output


The fastest way to export FullHD at 60FPS video out of Unreal Engine.

Image sequences


Get more editing control with the highest quality. Use Image Sequences to export your frames at any resolution (HD, 2K, 4K or higher).

Resolutions presets


Export your project using the most common resolution presets.


Constant FPS output


No need to worry about performance drops. DirectorTool always renders out a smooth output with constant FPS.

Time range


With a customizable Time Range, export is exactly what you need. No need to render the entire sequence every single time.

Render passes


Advanced users can also use export individual passes such as Custom Object Mask, World Normals, AO pass and more.